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Reduction of Internet latency in sessions...
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Here's another random thought... Since none of us have any control over the Internet portion of total latency, this leaves the focus on the p2p client connections. What if the number of connections between each client in a session were doubled from one to two. You would send the same audio packets on each connection and the first packet that arrives at each of the other clients is used and the other one discarded. This along with dynamic packet size and frame rate adjustments might make a difference. How much would have to be tested and measured.
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RE: Reduction of Internet latency in sessions... - by StuartR - 05-26-2020, 04:46 PM

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