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Headphone latency
#8
Another way to put it

An example:

The TOTAL LATENCY between me and a person in the north of Norway 2000 kilometers away is 30 milliseconds.

While the TOTAL LATENCY between me and another person in France 1500 km away is 60ms

3 ms (GEAR LATENCY savings) is 1/10 of the 30 ms.

While 3ms is "only" 1/20 of the 60ms.

The INTERNET LATENCY is about 20ms in the first case.

The INTERNET LATENCY is about 50ms in the second case

In both cases the GEAR LATENCY is about 10ms - combined from two audio interface.

All numbers are rounded up or down a bit

Of course - if both persons together can save 6 milliseconds in total, it will begin to matter for sure.

But that is mostly a benefit for those that have very good connections between each other.

I had a connection with a person 15 miles away, where the total latency was 16 milliseconds

If we together could spare 6ms, the result would be 10 milliseconds.

That would be exstremely good. Nobody can hear latency below 10ms. Except when afraid or "on speed" - studies show

But not needed, really. 16ms is also very very good.

But then again.

The higher the latency, the stronger the need to reduce it.
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Messages In This Thread
Headphone latency - by Mike mM - 04-21-2020, 04:30 AM
RE: Headphone latency - by Hans Peter Augustesen - 04-21-2020, 04:47 AM
RE: Headphone latency - by Dimitri Muskens - 04-21-2020, 01:01 PM
RE: Headphone latency - by LeeBert - 04-21-2020, 01:48 PM
RE: Headphone latency - by Dimitri Muskens - 04-21-2020, 09:04 PM
RE: Headphone latency - by Hans Peter Augustesen - 04-21-2020, 05:44 PM
RE: Headphone latency - by Hans Peter Augustesen - 04-21-2020, 09:22 PM

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