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Jitter spikes
#6
(04-16-2020, 06:18 PM)Hittin it Wrote:
(04-16-2020, 02:19 PM)blandis Wrote: In my experience, the jitter indicators turn red when the short-term variation in latency (which is my interpretation of jitter) changes by more than 25% of the reported latency value, which is a longer-term average measure of latency.  So keep that in mind in considering whether you need to worry about the red dot.  To me, a jitter value of 1.5ms would probably be interpreted as your latency varying between 6 to 8 ms during a self session.  In terms of absolute time, that's not much difference, and is acceptable, possibly not even noticeable to you.  Now, when jamming with others who also have jitter, and including variability in Internet transit times (Internet jitter), the combined variability could be something like 20ms latency, plus or minus 8ms from one second to the next.  As that combined jitter grows it becomes more distracting as jamming becomes sloppy due to those rapid changes in latency between players.  Hope this helps

Thanks for the feedback as to the nature and risks caused by jitter. I appreciate your understanding and you explanation makes sense. Any Ideas on eliminating it?
Nothing we could do on our side methinks... Probably the way JK interacts with CoreAudio or ASIO? Not an expert so throwing assumptions.
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Messages In This Thread
Jitter spikes - by Hittin it - 04-15-2020, 10:02 PM
RE: Jitter spikes - by Dimitri Muskens - 04-15-2020, 10:09 PM
RE: Jitter spikes - by Hittin it - 04-16-2020, 01:10 PM
RE: Jitter spikes - by blandis - 04-16-2020, 02:19 PM
RE: Jitter spikes - by Hittin it - 04-16-2020, 06:18 PM
RE: Jitter spikes - by Patrice Brousseau - 04-17-2020, 03:52 AM
RE: Jitter spikes - by Hittin it - 04-18-2020, 06:19 PM

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